Building Rainbow Six 3 Maps for the Xbox
By Aaron Stanton
www.GamesFirst.com
Hello and welcome. :)
How To Convert a PC Rainbow Map to an Xbox Rainbow Map (cont.):

B: Editing the .ini file to make it an Xbox map.

Open the “mymap.ini” file that you downloaded in the .rar file at the start of the tutorial (under, “Things You’ll Need”). What you’ll see will look like the text below. Xbox .ini files are different than PC .ini files. The good news, though, is that for the basic map, all Xbox .ini files are virtually the same. Except for the name, and the enabled play types, the Xbox .ini files from M.A.P. don’t really vary much at all between released maps. So your typical Xbox .ini file will look something like this:

--- (my text) After this line is the start of the ini file (my text) ---


[Engine.R6MissionDescription]
Version=2
m_MapName=mymap
m_ShortName=mymap
LocalizationFile=mymap

; Availability of Game Modes
m_bPracticeModeGame=false
m_bStoryModeGame=false
m_bCoopStoryModeGame=false
m_bTerroristHuntGame=false
m_bTerroristHuntCoopGame=true
m_bSurvivalGame=true
m_bTeamSurvivalGame=true
m_bSharpShooterGame=true
m_bNoRulesGame=true

m_MaxNbOfPlayersAdv=8
m_MaxNbOfPlayersTeamAdv=16
m_MaxNbOfPlayersAdvListen=8
m_MaxNbOfPlayersTeamAdvListen=16

;--------------------------------------------------------------------------------------------------------
; SKINS AVAILABLE : SKIN_Black, SKIN_BlackCamo, SKIN_MarPat, SKIN_Russian, SKIN_Flecktorn, SKIN_Blue,
; SKIN_BlueCamo, SKIN_Green, SKIN_EuroCamo, SKIN_CadPat, SKIN_Desert, SKIN_Winter, SKIN_WinterCamo
;--------------------------------------------------------------------------------------------------------
m_bUseCamoFaces=false
m_Skins=(missionTeam=SKIN_Blue,greenTeam=SKIN_Blue,redTeam=SKIN_Desert)


[Sound]
File=Ambiences_Mountain



--- (my text) Here ends the ini file (my text) ---




For comparison sake alone, I’d distribute the PC version of this .ini file, but it’s really not mine to distribute, so you’ll have to download the map yourself. Once you do, you’ll notice that the PC .ini file is way, way longer than the Xbox version. Let’s go over the basics of what this Xbox .ini file says (bold sections are just so you can see what you’ll be changing).










NEXT --->
Index:

1. Introduction (my only soap-box in the tutorial)
2. What You'll Need to Build Maps for the Xbox
3. Bit of a Disclaimer (and a call for help)
4. A Repeat About UnrealED
5. The Difference Between PC and Xbox Rainbow Maps
6. How I Figured These Things Out (and why you should care)
7. How to Convert a PC Rainbow Six Map into an Xbox RB6 Map
8. Build Your Map Without Incompatabilites
9. Copying the Files to Your Xbox
10. Links Used in This Tutorial
11. My Thanks


Or download the complete .doc version of the tutorial here.